Dawn of a Cormyrian Empire

Shelob, or something like it

Before venturing down the formerly fire filled hallway, our band went back to explore the other exit from the bronze dragon’s room. We found a small cave, with an underground river blocking it from the room filled with sarcophagi. In one corner of the room was a body, clearly dead, but oddly preserved. As we examined the body, we were attacked by swarms of spiders, who had come out of the caves through which the river ran. There were many swarms of small spiders, a large, sickeningly maternal spider, and a magical spider that teleported about. Hawkbat sprung into action attacking the matriarch and the magical spider and teleporting them back into the river. While they came back, they were significantly weaker than before. Without too much difficulty, our party was able to kill all the spiders. We found another of their victims further back in the cave. Utilizing his magic carpet, Dante was able to examine the corpse and recover valuable treasure.

It's a Mummy Family!

After defeating the dragon, we chose to leave the room through the passage on the right. We found ourselves in a ceremonial burial chamber. In the first area of the chamber, there was a sarcophagus, a rack of weapons, an ancient carpet, an altar, a throne, and a glowing purple torch. To our right we saw another passageway, filled with flame. Next to that passageway was a cryptogram, which we could not decipher. We examined the tomb, which belong to an “Al-Akhbar.” As we ventured deeper into the cavern, we found five more burial cites, each designated as a family relation. There was another passageway out, but it was barred by a rapidly flowing underground river.

Still lacking any means of egress, we decided to live up to our names as adventurers, and open one of the sarcophagi. We opened the one labeled “sister,” assuming that this person would be the weakest. The purple torch flamed as we opened the tomb. Inside, we found a body in a state of surprising preservation, but still very much dead. We cut off her head too lower the risk of a later attack, but, as we did so, there was a rumble, and we realized that all of the dead in the room were rising.

We fled towards the door. I cast a fireball amongst the majority of the rising dead, and then tried to seal the room off with a firewall, which I placed over the tomb of Al-Akbar. I moved into the entryway to the chamber, while Tuclo and Hawkbat stood in front of us to bear the brunt of the assault. Dante, however, grabbed the carpet and came face to face with Al Akbar before he could move away. Bravely, Dante shot Al Akbar in the eye, before being assaulted. Then, the battle was on.

The undead were formidable. However, we were killing them one by one. However, in the midst of the battle, both Hawkbat and Tuclo went down. Dante drew off two of the remaining attackers while I attempted to rescue our friends. I was able to revive Hawkbat, but Tuclo came under the mental dominion of the enemy. I had to render him senseless again before Hawkbat and I could destroy Al Akbar and his wife. As we did this, Dante killed the uncle and brother, who had chased him into the dragon’s chamber.

Following the battle, we were able to revive Tuclo. Dante had the brilliant idea of asking his carpet, which is magic and can speak common, how to solve the cryptogram to enter the other chamber. The carpet was able to tell us the key to the puzzle. However, we chose to rest for the night before moving on from this chamber.

The Bronze Dragon
Sand Blowin' in My Hair

After spending at least half an hour trying to chat the dragon up, the adventuring party gets down to business. Thanks to some weakening spells and a lot of running around the room, the party defeats the dragon even though at one point it turned into a cloud of sand and blinded everyone. Inside the dragon, the party found some gems, a bag of arcane dust, and a totem with which to conjure a fly.

Finding that the sandstorm is still raging above them, the party heads deeper into the cave.

Sand Kings
Part 1

Our heroes were sent into the deserts north-west of Corymr to meet with the Sand Kings, delivering much needed weapons to their resistance effort. However, the adventurers were surprised to find what they thought were their sand king allies were actually rhakshasa attempting to activate a be-runed stone circle. The heroes slew the rhakshasa but the ground fell beneath them into a hidden cavern as the stones’ activation was completed. A flurry of sand coalesced into a bronze dragon who wanted K’Tar and Hawk’s arcane energies in exchange for their lives. Naturally, our foolhardy heroes refused and initiative will be rolled next session.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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